Epic Games has announced the new Ballistic mode for Fortnite, which brings the famous game to an even more extreme experience, with a 5v5 first-person tactical mode. Players will be able to have preview access to this new feature which will further enrich Fortnite’s offering, combining the intensity of a tactical shooter with the fluidity and accessibility of its platform.
Ballistic mode differentiates itself from traditional Fortnite gameplay by immersing itself in the world of competitive first-person shooters. In this new mode, two teams of five players compete in alternating matches between attack and defense. The objective for the attacking team will be to place a device called a Rift Point, which, if activated at one of two specific points on the map, will have the power to destroy it. Instead, the defensive team will be tasked with preventing the device from being activated, creating a strategic challenge full of tension and action.
Here is the trailer for Ballistic
Another distinctive element of this mode is resource management. At the start of each match, players will have 800 credits to invest in equipment, in addition to the Ranger pistol. This strategic component forces participants to carefully plan how to use the credits available, deciding which equipment to purchase to best face the challenge. During the course of the match, it will also be possible to earn additional credits based on the results obtained, allowing players to improve their arsenal and increase their chances of success.
Ballistic mode integrates seamlessly with the rest of the vast world of Fortnite, which currently also includes classic modes such as Fortnite OG Chapter 1 Season 1 and Chapter 6 Season 1 Hunters, continuing to offer diverse gaming experiences to its millions of users. As “Ballistic” prepares for launch with high visibility and complete functionality, the question of the balance between official creations, which represent 65% of Fortnite’s offering, and those of the creators, which stop at 35%, comes to light once again. %.
Content creators have attempted to develop search-and-destroy style games in the past, but without access to well-refined first-person mechanics, robust matchmaking or dedicated algorithm support, these attempts have often struggled to achieve success. These difficulties manifested themselves in a variety of ways, including unreliable first-person tools and algorithmic obstacles, which prevented creators from fully competing with Epic’s more sophisticated modes.