In the vibrant setting of the Milan Games Week, the fifth edition of the isybank University Master, the largest national university video game tournament, concluded, which saw the participation of students from numerous Italian universities. The event, organized by 2WATCH and La Gazzetta dello Sport and supported by isybank and Adecco, offered a platform of visibility and growth for human capital in the gaming field.
During the event, twelve competitors battled it out in the quarterfinals and semifinals, culminating in the final called the “Tournament of Champions.” The latter saw the winners emerge in the Clash Royale and Rocket League games, where Matteo Bruschetta and Ferdinando Mondello respectively took first places. The awards, which focus on supporting university education, reflect the event’s commitment to educating and investing in future generations.
The event was not just a competition, but a real show enriched by the presence of beloved figures such as Antonella Arpa and Bryan Ronzani, who hosted the evening, and the technical comments of pro players and professional casters who transformed each match into a fascinating story.
The isybank University Master confirms itself not only as a high-level competition in the Italian gaming panorama, but also as an event that promotes the importance of education and teamwork, supporting university talents in their academic and professional path . The organizers have already promised that the next edition will bring innovations and surprises, aiming for further inclusion and facilitation of public participation.
The 2024 final therefore not only celebrated the winners but also highlighted the potential of gaming as a cultural and sporting force, confirming the crucial role of events such as the isybank University Master in defining the future of the gaming and education industry academic in Italy.